Monday, September 24, 2007

The Wheel of Ka

Ka. Ka is the driving force of this world, and all connecting worlds. It is not entirely sentient, yet it makes the heavy choices in this world. An entire country, an entire world, could be wiped out, because of a thorn thrust into Ka's wheel. When ka wants you to turn right, you'll turn right. because ka is the wheel that moves this world, and those that rage against ka are going to be crushed under its rim.

When you take time to stop, and think, and you realize, that everything around you could be gone in the blink of an eye, it feels like there is nothing that you can do. In all honesty, there isn't. If something epic happened, we would all die, and be part of the ether once again. Now. Part 1 in an ongoing series of what to do incase of things apart from zombies. The Wheel of Ka.

keep in mind that these are very basic, and are only intended to be ideas, and not instructions. You want instructions, start contributing to the wiki.

Nuclear activity. bombs, missiles, etc.
Easy fix: Get a cabin in the woods, away from any major cities. Keep it well stocked, and make sure there is a well and/or a creek, or a lake nearby for water purification. The only thing you would have to worry about is nuclear fallout being blown over, depending on how close you were to different blast centers, air currents, and whatnot.

Unfortunately the U.S.A. has come to the point where most mountain ranges are still within 200 miles of cities that are vulnerable to attacks. Fix? Move to Canada. Instead of nuclear winter, you just get winter. and moose. and wolverines. cute, cute wolverines.

Next: Meteor strikes.

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